Crate widestring[−][src]
Expand description
A wide string FFI module for converting to and from wide string variants.
This module provides multiple types of wide strings: U16String
, U16CString
,
U32String
, and U32CString
. These types are backed by two generic implementations
parameterized by element size: UString<C>
and UCString<C>
. The UCString
types are
analogous to the standard CString
FFI type, while the UString
types are analogous to
OsString
. Otherwise, U16
and U32
types differ only in character width.
For U16String
and U32String
, no guarantees are made about the underlying string data;
they are simply a sequence of UTF-16 code units or UTF-32 code points, both of which may be
ill-formed or contain nul values. U16CString
and U32CString
, on the other hand, are
aware of nul values and are guaranteed to be terminated with a nul value (unless unchecked
methods are used to construct the strings). Because U16CString
and U32CString
are
C-style, nul-terminated strings, they will have no interior nul values. All four string types
may still have unpaired UTF-16 surrogates or invalid UTF-32 code points; ill-formed data is
preserved until conversion to a basic Rust String
.
Use U16String
or U32String
when you simply need to pass-through strings, or when you
know or don’t care if you’re not dealing with a nul-terminated string, such as when string
lengths are provided and you are only reading strings from FFI, not writing them out to a FFI.
Use U16CString
or U32CString
when you must properly handle nul values, and must deal
with nul-terminated C-style wide strings, such as when you pass strings into FFI functions.
Relationship to other Rust Strings
Standard Rust strings String
and str
are well-formed Unicode data encoded as UTF-8. The
standard strings provide proper handling of Unicode and ensure strong safety guarantees.
CString
and CStr
are strings used for C FFI. They handle nul-terminated C-style
strings. However, they do not have a builtin encoding, and conversions between C-style and
other Rust strings must specifically encode and decode the strings, and handle possibly invalid
encoding data. They are safe to use only in passing string-like data back and forth from C APIs
but do not provide any other guarantees, so may not be well-formed.
OsString
and OsStr
are also strings for use with FFI. Unlike CString
, they do no
special handling of nul values, but instead have an OS-specified encoding. While, for example,
on Linux systems this is usually the UTF-8 encoding, this is not the case for every platform.
The encoding may not even be 8-bit: on Windows, OsString
uses a malformed encoding sometimes
referred to as “WTF-8”. In any case, like CString
, OsString
has no additional guarantees
and may not be well-formed.
Due to the loss of safety of these other string types, conversion to standard Rust String
is
lossy, and may require knowledge of the underlying encoding, including platform-specific
quirks.
The wide strings in this crate are roughly based on the principles of the string types in
std::ffi
, though there are differences. U16String
, U32String
, U16Str
, and
U32Str
are roughly similar in role to OsString
and OsStr
, while U16CString
,
U32CString
, U16CStr
, and U32CStr
are roughly similar in role to CString
and
CStr
. Conversion to FFI string types is generally very straight forward and safe, while
conversion directly between standard Rust String
is a lossy conversion just as OsString
is.
U16String
and U16CString
are treated as though they use UTF-16 encoding, even if they
may contain unpaired surrogates. U32String
and U32CString
are treated as though they use
UTF-32 encoding, even if they may contain values outside the valid Unicode character range.
Remarks on UTF-16 Code Units
Code units are the 16-bit units that comprise UTF-16 sequences. Code units
can specify Unicode code points either as single units or in surrogate pairs. Because every
code unit might be part of a surrogate pair, many regular string operations, including
indexing into a wide string, writing to a wide string, or even iterating a wide string should
be handled with care and are greatly discouraged. Some operations have safer alternatives
provided, such as Unicode code point iteration instead of code unit iteration. Always keep in
mind that the number of code units (len()
) of a wide string is not equivalent to the
number of Unicode characters in the string, merely the length of the UTF-16 encoding sequence.
In fact, Unicode code points do not even have a one-to-one mapping with characters!
UTF-32 simply encodes Unicode code points as-is in 32-bit values, but Unicode character code points are reserved only for 21-bits. Again, Unicode code points do not have a one-to-one mapping with the concept of a visual character glyph.
FFI with C/C++ wchar_t
C/C++’s wchar_t
(and C++’s corresponding widestring
) varies in size depending on compiler
and platform. Typically, wchar_t
is 16-bits on Windows and 32-bits on most Unix-based
platforms. For convenience when using wchar_t
-based FFI’s, type aliases for the corresponding
string types are provided: WideString
aliases U16String
on Windows or U32String
elsewhere, WideCString
aliases U16CString
or U32CString
, etc. The WideChar
alias
is also provided, aliasing u16
or u32
.
When not interacting with a FFI using wchar_t
, it is recommended to use the string types
directly rather than via the wide alias.
This crate supports no_std
when default features are disabled. The std
and alloc
features
(enabled by default) enable the U16String
, U32String
, U16CString
, and U32CString
types and aliases. Other types do not require allocation and can be used in a no_std
environment.
Nul values
This crate uses the term legacy ASCII term “nul” to refer to Unicode code point U+0000 NULL
and its associated code unit representation as zero-value bytes. This is to disambiguate this
zero value from null pointer values. C-style strings end in a nul value, while regular Rust
strings allow interior nul values and are not terminated with nul.
Examples
The following example uses U16String
to get Windows error messages, since FormatMessageW
returns a string length for us and we don’t need to pass error messages into other FFI
functions so we don’t need to worry about nul values.
use winapi::um::winbase::{FormatMessageW, LocalFree, FORMAT_MESSAGE_FROM_SYSTEM,
FORMAT_MESSAGE_ALLOCATE_BUFFER, FORMAT_MESSAGE_IGNORE_INSERTS};
use winapi::shared::ntdef::LPWSTR;
use winapi::shared::minwindef::HLOCAL;
use std::ptr;
use widestring::U16String;
let s: U16String;
unsafe {
// First, get a string buffer from some windows api such as FormatMessageW...
let mut buffer: LPWSTR = ptr::null_mut();
let strlen = FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_IGNORE_INSERTS,
ptr::null(),
error_code, // error code from GetLastError()
0,
(&mut buffer as *mut LPWSTR) as LPWSTR,
0,
ptr::null_mut());
// Get the buffer as a wide string
s = U16String::from_ptr(buffer, strlen as usize);
// Since U16String creates an owned copy, it's safe to free original buffer now
// If you didn't want an owned copy, you could use &U16Str.
LocalFree(buffer as HLOCAL);
}
// Convert to a regular Rust String and use it to your heart's desire!
let message = s.to_string_lossy();
The following example is the functionally the same, only using U16CString
instead.
use winapi::um::winbase::{FormatMessageW, LocalFree, FORMAT_MESSAGE_FROM_SYSTEM,
FORMAT_MESSAGE_ALLOCATE_BUFFER, FORMAT_MESSAGE_IGNORE_INSERTS};
use winapi::shared::ntdef::LPWSTR;
use winapi::shared::minwindef::HLOCAL;
use std::ptr;
use widestring::U16CString;
let s: U16CString;
unsafe {
// First, get a string buffer from some windows api such as FormatMessageW...
let mut buffer: LPWSTR = ptr::null_mut();
FormatMessageW(FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_ALLOCATE_BUFFER |
FORMAT_MESSAGE_IGNORE_INSERTS,
ptr::null(),
error_code, // error code from GetLastError()
0,
(&mut buffer as *mut LPWSTR) as LPWSTR,
0,
ptr::null_mut());
// Get the buffer as a wide string
s = U16CString::from_ptr_str(buffer);
// Since U16CString creates an owned copy, it's safe to free original buffer now
// If you didn't want an owned copy, you could use &U16CStr.
LocalFree(buffer as HLOCAL);
}
// Convert to a regular Rust String and use it to your heart's desire!
let message = s.to_string_lossy();
Re-exports
pub use ucstr::U16CStr;
pub use ucstr::U32CStr;
pub use ucstr::UCStr;
pub use ucstr::WideCStr;
pub use ucstring::U16CString;
pub use ucstring::U32CString;
pub use ucstring::UCString;
pub use ucstring::WideCString;
pub use ustr::U16Str;
pub use ustr::U32Str;
pub use ustr::UStr;
pub use ustr::WideStr;
pub use ustring::U16String;
pub use ustring::U32String;
pub use ustring::UString;
pub use ustring::WideString;
pub use core::char::decode_utf16;
Modules
Errors returned by functions in this crate.
Iterators for working with wide strings.
C-style wide string slices.
C-style owned, growable wide strings.
Wide string slices.
Owned, growable wide strings.
Traits
Marker trait for primitive types used to represent wide character data. Should not be used directly.
Functions
Creates a lossy decoder iterator over the possibly ill-formed UTF-16 encoded code points in
iter
.
Creates a decoder iterator over UTF-32 encoded code points in iter
, returning invalid values
as Err
s.
Creates a lossy decoder iterator over the possibly ill-formed UTF-32 encoded code points in
iter
.